Use our sensitivity calculator for Squad to optimize your gameplay settings and improve performance.
Find the ideal in-game sensitivity for your target cm/360° and DPI.
Recommended Squad Sensitivity
0.0381
at 800 DPI for 30 cm/360°
Note: This uses a linear approximation. Some games have non-linear scaling.
cm/360° (centimetres per full 360° rotation) is the universal sensitivity measurement used by competitive players. Unlike in-game sensitivity numbers, which vary between games, cm/360° means the same thing everywhere: how far you physically move your mouse to spin your crosshair one full revolution.
Enter your mouse DPI and your target cm/360°. The calculator converts this to the exact Squad in-game sensitivity you should set. If you don't know your target cm/360°, measure how far you swipe your mouse for a full 360° rotation in your current setup — that's your baseline.
30–60 cm/360°
Longer mouse movement = more precision for clicking heads. For Tactical FPS like Squad, most competitive players use 30–60 cm/360°. A longer swipe distance (high cm/360°) gives more precision; shorter (low cm/360°) gives faster aim transitions.
For Squad, 30–60 cm/360° covers most competitive players. If you're playing Tactical FPS and prioritising precision aim, aim for the higher end of that range.
Squad's sensitivity setting is an arbitrary number that only makes sense within Squad. cm/360° is absolute — it tells you exactly how much physical movement equals a full spin, making it transferable to any game or setup.
Open a game, spin your crosshair exactly 360°, and measure how far you moved the mouse with a ruler. That number (in centimetres) is your current cm/360°. Alternatively, enter your current DPI and sensitivity into this calculator and it will show you.