Convert your mouse sensitivity between Valorant, CS2, Apex, Overwatch, and 15+ FPS games. Maintain your muscle memory with accurate 360° distance matching.
Most popular method. Matches the physical mouse distance for a 360° turn.
After converting, play a few deathmatch rounds to adjust. Games feel different due to movement speed and FOV. Give yourself time to adapt!
Sensitivity conversion matches physical mouse movement distances between games. Each game uses different sensitivity scales and yaw values (rotation per degree of mouse movement). The converter calculates the equivalent sensitivity that produces the same physical mouse distance for a given action.
Matches the physical mouse distance needed for a complete 360° rotation. This is the most popular method because it directly preserves muscle memory for large movements like flicks and turns.
Formula: Target Sens = (Source Sens × Source Yaw) / Target Yaw
Accounts for FOV differences to match on-screen pixel movement rather than world rotation. Useful when switching between games with significantly different FOVs.
Even with perfect sensitivity conversion, games feel different due to: movement acceleration, weapon viewmodels, recoil patterns, field of view, and character movement speed. These factors affect perception but not actual sensitivity.
Different games use different sensitivity scales. Some use 0-10 (Valorant, CS2), others use percentages (Overwatch), and some use arbitrary scales. The game multiplier normalizes these differences.
Choose the game you currently play and know your sensitivity for. Make sure you have your exact in-game sensitivity value ready.
Input your current sensitivity and mouse DPI. Keep your DPI the same across all games - only the in-game sensitivity should change.
Select the game you want to convert to. The calculator will automatically compute the equivalent sensitivity using the 360° distance match method.
Use the converted sensitivity in your target game. Play a few matches to get comfortable. Minor adjustments (±5-10%) are normal as games feel different even with perfect conversion.
One of the most common conversions. Valorant and CS2 have similar tactical gameplay but different sensitivity scales. Multiply your Valorant sens by approximately 3.18 for a rough estimate.
CS2 and Apex both use the Source engine with 1:1 sensitivity. However, Apex has faster movement and higher FOV, which can make the same sensitivity feel different.
Overwatch uses a percentage-based system while Valorant uses a 0-10 scale. The conversion requires accounting for the different measurement systems.
Fortnite uses a unique sensitivity system based on percentages. Converting from Fortnite requires understanding its X/Y sensitivity system and accounting for building mode vs combat mode.