Compare tank guns side-by-side. Analyze penetration, reload speed, DPM, shell velocity, and overall effectiveness to find the best gun for your playstyle.
Select guns from the historic database or customize stats manually to compare performance
Statistic | 8.8cm KwK 36 | 85mm D-5T | Difference |
---|---|---|---|
Caliber | 88mm | 85mm | 3mm |
Penetration @ 100m | 165mm | 145mm | 20mm |
Reload Time | 7.6s | 8.1s | 0.5s |
Shell Velocity | 773 m/s | 792 m/s | 19 m/s |
DPM | 1303 | 1074 | 229 |
Alpha Strike | 261 | 222 | 39 |
Overall Score | 211 | 198 | 13 |
High penetration, excellent accuracy, slower reload
Massive alpha damage, long reload, excellent APHE
Balanced performance, fast reload, versatile
Excellent penetration, APDS specialists, poor damage
Tiger has superior penetration and armor. T-34-85 counters with faster reload (8.1s vs 7.6s) and better mobility.
Panther dominates with higher pen and velocity. Sherman must flank or use APCR (190mm pen) against flat armor.
King Tiger has better pen and reload. IS-2's massive 122mm APHE (246g filler) guarantees one-shot kills but 27s reload is punishing.
British APDS has superior penetration. Soviet gun has better damage with APHE. Stabilizer gives Centurion advantage on the move.
M1 has faster reload (6.0s vs 7.1s) and better optics. T-72 autoloader provides consistency but can't be improved with crew skills.
Nearly identical performance. Both use L7-derived guns with similar stats. Differences come down to platform (mobility, armor, thermals).
Ability to defeat armor at specific range (usually 100m or 10m). Higher is better for engaging armored targets.
Time between shots. Lower is better for DPM and follow-up shots. Affected by crew skills.
Muzzle velocity in m/s. Higher velocity = flatter trajectory and easier aiming at range.
Damage Per Minute. Combines penetration and reload. Higher DPM = better sustained fighting capability.
Single-shot damage potential. Factors in caliber, penetration, and shell type. Higher = better one-shot kills.
Composite rating balancing all stats. Considers pen, reload, velocity, caliber, and shell type effectiveness.
Every gun has tradeoffs. High pen usually means slower reload. Fast reload often means lower damage. Choose based on your playstyle.
APHE does 3-5x more damage than solid shot. Always prioritize APHE even with lower penetration. Only use APCR/APDS when necessary.
High DPM guns excel in brawls and multi-target fights. High alpha guns need one-shot kills. Match gun to your tactics.
Best gun means nothing on wrong platform. Consider mobility, armor, gun depression, and stabilization with gun stats.
Calculate if your gun can penetrate enemy armor at specific angles and distances.
Estimate post-penetration damage, crew casualties, and one-shot kill probability.
Browse complete statistics for all War Thunder ground vehicles by nation and BR.