Skip to main content

Deadlock TTK calculator

Use our TTK calculator for Deadlock to optimize your gameplay settings and improve performance.

Time-to-Kill: how long it takes to eliminate an enemy assuming every shot hits.

Shots to Kill

4

Time to Kill

300 ms

Assumes 100% accuracy. First bullet is instant.

What is a Deadlock TTK calculator?

Time-to-kill (TTK) is one of the most important weapon metrics in any shooter. It tells you exactly how many shots you need to eliminate an enemy and how many milliseconds that takes — assuming every shot lands. Shorter TTK means more lethal weapons with less room for error; longer TTK means more opportunity to react and survive.

How to use this tool

Enter the weapon's fire rate in RPM (rounds per minute), damage per shot, and the enemy's base HP in Deadlock. The calculator shows you shots to kill and time to kill in milliseconds. Try adjusting fire rate to compare automatic vs burst weapons, or HP to account for armour.

Reading TTK in Deadlock

In Hero Shooter titles like Deadlock, TTK is a key factor in weapon tier lists. A weapon that kills in 150 ms is dramatically more forgiving than one that needs 300 ms — the extra 150 ms is time an opponent can strafe, heal, or reposition. Use this calculator when comparing weapons to understand the raw lethality difference, not just the damage numbers.

Frequently Asked Questions

What affects TTK in Deadlock?

TTK is determined by fire rate, damage per shot, and target HP. Headshot multipliers and armour modifiers change the effective TTK — this calculator uses base values, so multiply damage by 1.5–2× for headshot-heavy playstyles.

Why does TTK matter for sensitivity settings?

In Deadlock, knowing your weapon's TTK tells you how long you need to stay on target. Weapons with very short TTK (under 100 ms) reward single flick shots — lower sensitivity helps. Longer TTK weapons require tracking aim — mid-range sensitivity gives you both speed and control.

Does the calculator account for travel time or bullet drop?

No — TTK calculators assume hitscan weapons (instant bullet travel). For ${game.name} weapons with bullet travel or drop, actual TTK at range will be higher than the calculated value.

More Deadlock Tools