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Damage Bucket 3 - The Most Powerful Multiplier

Vulnerable Damage Calculator

Calculate your vulnerable damage multiplier and optimize uptime for maximum DPS output in Diablo 4

Build Presets

Select Your Class

Base Stats

Vulnerable Damage Stats

Bucket 3: Separate multiplier from all other damage

Total Vulnerable
75%
80%

Percentage of time enemies are vulnerable (from skills/aspects)

40%

Rings, Amulet, Gloves

20%

Rare nodes, Glyphs

15%

Legendary aspects

Effective Vulnerable Multiplier
1.600x

This is your Bucket 3 multiplier: 1 + (Uptime × Total Vulnerable%)

Other Damage Buckets (For Context)

Your Damage Output

Total DPS
56,000
Low DPS
WT3
Vulnerable Contribution
+21,000
37.5% of total DPS
Base DPS
35,000
Per Hit (Avg)
37,333
Total Multiplier (All Buckets)
28.00x
Breakdown:
Bucket 1 (Main Stat): 2.00x
Bucket 2 (Crit): 2.80x
Bucket 3 (Vuln): 1.60x
Bucket 4 (Additive): 2.50x
Bucket 5 (Mult): 1.25x
OPTIMIZATION TIP

Excellent vulnerable optimization! Your build leverages this powerful bucket effectively.

Understanding Vulnerable Damage

What is Vulnerable?

Vulnerable is a debuff state that can be applied to enemies through specific skills, aspects, and class mechanics. When an enemy is vulnerable, they take increased damage from all sources. This is tracked as Damage Bucket 3, which means it multiplies separately from your other damage bonuses.

Vulnerable Multiplier = 1 + (Uptime % × Vulnerable Damage %)

Why Vulnerable is So Powerful

Because vulnerable damage exists in its own bucket (Bucket 3), it multiplies with all your other damage sources. This makes it one of the most efficient stats to invest in for raw DPS increases.

Example: Low Vulnerable

50% uptime, 40% damage

Multiplier: 1.20x (20% increase)

Example: High Vulnerable

90% uptime, 80% damage

Multiplier: 1.72x (72% increase)

How to Apply Vulnerable

Barbarian
  • Enhanced Challenging Shout makes enemies vulnerable
  • Aspect of the Expectant extends vulnerable duration
  • Exposing aspect applies vulnerable on basic skill hits
Sorcerer
  • Frost Nova baseline makes frozen enemies vulnerable
  • Avalanche aspect applies vulnerable with each cast
  • Glass Cannon passive helps with vulnerable damage scaling
Rogue
  • Puncture skill baseline applies vulnerable
  • Exploit passive gives bonus damage to vulnerable enemies
  • Many rogue aspects synergize with vulnerable mechanics
Necromancer
  • Decrepify curse applies vulnerable to cursed enemies
  • Splintering aspect spreads vulnerable through bone skills
  • Corpse Tendrils can set up vulnerable opportunities
Druid
  • Debilitating Roar makes nearby enemies vulnerable
  • Earthen Might passive helps maintain vulnerable uptime
  • Shockwave aspect applies vulnerable in an area

Optimization Priorities

  1. 1.
    Maximize Uptime First

    Get vulnerable uptime as close to 100% as possible through skills and aspects. This is more important than stacking vulnerable damage.

  2. 2.
    Stack Vulnerable Damage on Gear

    Prioritize vulnerable damage on rings, amulet, and gloves. This stat can roll up to 20-25% per item.

  3. 3.
    Invest Paragon Points Wisely

    Rare nodes and glyphs that provide vulnerable damage are extremely valuable. Path to these early in your paragon progression.

  4. 4.
    Balance With Other Buckets

    While vulnerable is powerful, remember it's just one bucket. You still need crit, additive damage, and multiplicative bonuses for maximum DPS.

  5. 5.
    Test Your Uptime in Combat

    Practice your rotation to ensure you're actually maintaining the vulnerable uptime your build should provide. Theoretical uptime differs from practical uptime.

Common Mistakes to Avoid

Stacking vulnerable damage without uptime

Having 100% vulnerable damage means nothing if enemies are only vulnerable 30% of the time.

Ignoring other damage buckets

Vulnerable is powerful, but you need balanced investment across all five buckets for optimal DPS.

Assuming boss fights = 100% uptime

Many bosses have phases where they're immune or untargetable, reducing your actual vulnerable uptime.

Not testing in actual gameplay

Calculator numbers are theoretical. Always validate your build's performance in Nightmare Dungeons or The Pit.