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🔥 Damage Bucket System

Diablo 4 DPS Calculator

Calculate your true damage output using Diablo 4's multiplicative damage bucket system

⚔️ Select Class

Base Stats

Bucket 1: Main Stat

Multiplier: 2.00x

Total Bonus
100%

From Intelligence/Strength/Dexterity/Willpower

Bucket 2: Critical Strike

Multiplier: 2.00x

Bucket 3: Vulnerable

Multiplier: 1.48x

% of time enemies are vulnerable

Bucket 4: Additive Damage

Multiplier: 2.15x

Total
115%

ℹ️ All these bonuses add together before multiplying. This is why spreading stats across buckets is more efficient.

Bucket 5: Multiplicative

Multiplier: 1.25x

e.g., Damage while Berserking

e.g., Overpower damage

Additional multipliers

Your DPS

Total DPS
15,910
Low DPS
Early game / leveling
Base Weapon DPS
1,000
Without Crits
7,955
Crit Contribution
+100%
Total Multiplier
15.91x
💡 OPTIMIZATION TIP

Balance stats across all 5 buckets for maximum DPS. Stacking one bucket gives diminishing returns.

⚡ VULNERABLE

Keep vulnerable uptime as high as possible - it's its own bucket and multiplies everything else.

Understanding Damage Buckets

Why Buckets Matter

Diablo 4 uses 5 separate damage "buckets" that multiply together. Stats within the same bucket add, but different buckets multiply.

Total DPS = Weapon DPS × Bucket1 × Bucket2 × Bucket3 × Bucket4 × Bucket5

Example: Additive vs Multiplicative

❌ BAD: Same Bucket

50% + 50% in Bucket 4

= 100% increase (2x damage)

✅ GOOD: Different Buckets

50% in Bucket 3, 50% in Bucket 4

= 1.5 × 1.5 = 125% increase (2.25x damage)

The 5 Damage Buckets

1.
Main Stat

Intelligence, Strength, Dexterity, Willpower bonuses

2.
Critical Strike

Crit Chance × Crit Damage (separate bucket)

3.
Vulnerable

Damage to vulnerable enemies (extremely powerful)

4.
Additive Damage

All conditional damage bonuses (close, distant, CC, healthy, etc.)

5.
Multiplicative

Damage while Berserking, damage for each hit, etc.

Optimization Strategy

  • Aim for 50-70% crit chance before stacking crit damage
  • Vulnerable damage is the most efficient stat - prioritize high uptime
  • Spread additive bonuses across different conditions for versatility
  • Each bucket that goes from 0% to 50% is better than one going from 50% to 100%
  • Use aspects and skills that enable multiplicative bonuses in bucket 5

Example Build DPS

Whirlwind Barb

Endgame Optimized
⚔️
Weapon DPS: 2,800
Crit: 65% / 320%
Vulnerable: 90% / 85%
Estimated DPS
~850,000

Chain Lightning Sorc

Glass Cannon
🔮
Weapon DPS: 2,400
Crit: 70% / 380%
Vulnerable: 95% / 90%
Estimated DPS
~1,200,000

Twisting Blades Rogue

High Mobility
🗡️
Weapon DPS: 2,600
Crit: 75% / 350%
Vulnerable: 100% / 95%
Estimated DPS
~1,100,000

Note: These are theoretical DPS values. Actual in-game DPS varies based on enemy resistances, player skill, uptime on buffs, and encounter mechanics.