Cooldown Reduction Calculator
Calculate your cooldown reduction, ability haste, and final spell cooldowns. Perfect for League of Legends, Dota 2, WoW, and all MOBA/RPGs. Optimize your ability uptime.
⏱️ Calculate Cooldown Reduction
📋 Quick Build Presets
🛡️ Common CDR Items
Your Results
🎯 Next Breakpoints
Consider adding more CDR items. You're at very low CDR.
Understanding Cooldown Reduction
What is Cooldown Reduction?
Cooldown Reduction (CDR) is a stat that decreases the time between ability casts. It's expressed as a percentage and directly reduces your ability cooldowns, allowing you to cast spells more frequently.
Final Cooldown = Base Cooldown × (1 - CDR%)
Example: 10s cooldown with 40% CDR = 10 × (1 - 0.40) = 6 seconds
Effective CDR% = Ability Haste / (Ability Haste + 100)
Example: 100 Ability Haste = 100 / (100 + 100) = 50% effective CDR
Ability Haste scales linearly, meaning each point is equally valuable. This prevents CDR-stacking from being overpowered and makes itemization choices more flexible.
CDR Value by Percentage
When CDR Matters Most
- → Mages and spellcasters
- → Support champions
- → Ability-based assassins
- → Tanks needing CC uptime
- → Champions with low base CDs
- → ADCs and marksmen
- → Auto-attack carries
- → One-shot burst builds
- → Resource-limited champions
- → Split-push specialists
CDR vs Ability Haste Comparison
- • Percentage-based reduction
- • Diminishing returns at high values
- • 40% was often the sweet spot
- • Going from 30% to 40% was very valuable
- • Used in most MOBAs and older games
- • Flat stat that converts to CDR
- • Linear scaling - no diminishing returns
- • Every point equally valuable
- • 100 Haste = 50% effective CDR
- • Used in League of Legends (S11+)
CDR Build Strategies
Burst Mages
Moderate CDR (20-30%) is enough for burst combos. Focus on ability power and penetration first, then add CDR for team fights.
- → Priority: AP > Magic Pen > CDR
- → Target: 25-35% CDR
- → One rotation should secure kills
Battle Mages
High CDR (40-50%) for sustained DPS. Spam abilities in extended fights. Balance with mana/energy management.
- → Priority: CDR = AP > Survivability
- → Target: 40-50% CDR
- → Need mana regen or large mana pool
Tanks
Moderate to high CDR (30-40%) for CC chains and peel. More CC uptime means better frontline control.
- → Priority: Resistances > Health > CDR
- → Target: 30-40% CDR
- → Many tank items provide CDR
Enchanters
Maximum CDR (45-50%) for constant healing and shielding. Your team's survivability scales with your CDR.
- → Priority: CDR > Mana Regen > AP
- → Target: 45-50% CDR
- → Rush CDR items early
Frequently Asked Questions
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