Calculate your effective DPI for COD, compare with pro players, convert from other games, and optimize your Warzone and Multiplayer settings.
Enter your DPI and in-game sensitivity. COD uses a different scale than games like Valorant (typical range: 4-8 at 800 DPI).
Balance between tracking and flicks for various engagement distances
Compare your settings with top COD Warzone and Multiplayer players
Player | Team | Role | DPI | Sens | eDPI | Action |
---|---|---|---|---|---|---|
Scump | OpTic Gaming | SMG Slayer | 800 | 6 | 4800 | |
Shotzzy | OpTic Gaming | Flex | 800 | 5.5 | 4400 | |
Simp | Atlanta FaZe | SMG | 800 | 7 | 5600 | |
aBeZy | Atlanta FaZe | SMG | 800 | 6.5 | 5200 | |
Cellium | Atlanta FaZe | AR | 800 | 4.5 | 3600 | |
HusKerrs | Content Creator | Warzone | 800 | 6 | 4800 | |
SuperEvan | Content Creator | Warzone | 400 | 8 | 3200 | |
DiazBiffle | Content Creator | Warzone | 800 | 5 | 4000 | |
Attach | LA Guerrillas | SMG | 800 | 5.8 | 4640 | |
Pred | LA Thieves | AR | 800 | 4.8 | 3840 |
Note: Pro settings are optimized for their specific setup and playstyle. Use as reference, but adjust to what feels comfortable for you.
Understanding different sensitivity categories for Call of Duty
Maximum accuracy, stable aim
Slower turning, large pad needed
Good balance of speed and precision
May feel slow in close quarters
Quick flicks, aggressive play
Less precise at distance
Rapid 180s, excellent movement
Harder to control recoil
Lightning fast reactions
Very inconsistent at range
Master your sensitivity and dominate in COD
Don't let these errors hurt your performance
PC and console use completely different sensitivity scales
Use PC-specific ranges (4-8 sens) not console values (1-20)
Destroys muscle memory and consistency
Use same base sens, adjust only ADS multiplier if needed
Pros have different setups and thousands of hours adapted
Use pro settings as starting point, adjust to your preference
FOV changes how sensitivity feels, especially ADS
Set FOV first (110-120), then adjust sensitivity accordingly
Common mistake from console players, ruins accuracy
Lower to 4-7 range at 800 DPI for better beam accuracy
Different zoom levels feel inconsistent
Set up Independent ADS for each zoom level (1x, 2x, 3x, etc.)
Everything you need to know about COD sensitivity
Effective DPI in Call of Duty works differently than tactical shooters like Valorant or CS2. COD uses a higher sensitivity scale, with most competitive players using 4.5-7.0 at 800 DPI (3600-5600 eDPI). This higher sensitivity range reflects COD's fast-paced gameplay that requires quick target switching, tracking moving enemies, and controlling significant weapon recoil. Unlike games that reward precise crosshair placement, COD emphasizes reactive aiming and sustained tracking ability.
The split between Warzone and Multiplayer creates unique sensitivity considerations. Warzone players typically use 4.5-6.0 sensitivity for the longer engagement distances and need for precise beam accuracy at range. Popular streamers like HusKerrs and DiazBiffle use this range to balance tracking and flicks. Multiplayer competitive players use higher sensitivity (5.5-7.0) for the tighter maps and faster gameplay. SMG slayers like Simp and Scump use the higher end for aggressive rushing and slide canceling, while AR players like Cellium use lower sensitivity for consistent long-range accuracy.
Field of View settings dramatically impact how your sensitivity feels in Call of Duty. Most competitive players use 110-120 FOV for maximum peripheral vision and competitive advantage. Higher FOV makes everything appear smaller and faster, so you may need to adjust sensitivity when changing FOV. The FOV Affected setting (recommended: enabled) scales your sensitivity with FOV changes to maintain consistent cm/360 rotation. This becomes especially important when using different optics that zoom your view, which is why many players configure Independent ADS sensitivity multipliers for different zoom levels.
Converting sensitivity from other games requires careful attention to scaling differences. Valorant uses a much lower sensitivity scale, so multiply by 20 to convert to COD (Valorant 0.4 equals COD 8.0). However, direct conversion rarely produces optimal results because COD gameplay differs fundamentally. Most players find they need 10-20 percent higher relative sensitivity in COD compared to tactical shooters due to the emphasis on tracking and recoil control over precise placement. Professional players rarely change their sensitivity, allowing thousands of hours to build perfect muscle memory for tracking and micro-adjustments during sustained fire.